Yggdrasil: Níu Heimar

Video Game

This is a game developed in Unreal Engine 5 during my time at INOS Systems, where I contributed primarily as a UI/UX developer. I was responsible for designing and implementing intuitive user interfaces, focusing on creating responsive, visually engaging layouts that enhanced the player experience. In addition to UI/UX, I also worked on several in-game systems, including the quest and inventory systems, contributing to their functionality, flow, and integration with the overall gameplay. This role involved close collaboration with designers and gameplay programmers to ensure a cohesive and immersive user experience.

Development Status:  

Development Complete


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