Trash Collector

Video Game

This was my first completed game developed in Unity, created as part of a five-member team called Team Andromeda. I primarily focused on UI/UX design, crafting intuitive interfaces and ensuring a smooth player experience. In addition, I contributed to several in-game systems and actively participated in the overall game design process. This project gave me hands-on experience across nearly every aspect of game development—from design and implementation to iteration and polish—sharpening both my technical and collaborative skills.

Development Status:  

Development Complete


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